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Posts posted by sviridovt
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Hmm, it seems like your CSS didn't load for whatever reason. Try hard refreshing (ctrl + shift + r) or (cmd + shift + r) on a mac
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On 12/1/2024 at 11:22 AM, emp said:
Hi Sviridovt,
I’ve encountered an issue with the following pages on platform:
- https://amelia.kbos.airsim.world/aircraft/view/
- https://amelia.kbos.airsim.world/aircraft/pending/
- Other pages under the https://amelia.kbos.airsim.world/aircraft section.
These pages are currently inaccessible due to an error. Kindly investigate and resolve the issue at your earliest convenience.
Apologies for the forum flagging your post as spam (I had to make it very strict with posting links due to a large amount of spam that gets posted), but the issue is now resolved.
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I definitely would be open to adding different types of gates/sizes etc and actually do want to go deeper on these non-flight features in the near ish future. Data does remain the biggest obstacle to these types of features and I do plan to crowd-source data updates (one of my goals right now is to class nations/cities by their business/leisure appeal for the new demand model that is in the works), @Eagle Express Holdings LLC I am open to naming a new data manager if you're interested in helping with the data since we don't have one right now.
That said, my current priorities as far as non-flight features are:
- Expanded fleet management options, including greater control over maintenance, more in depth IFE/IFS etc.
- More in-depth reputation system, to tie into the new demand system that will view different customer segments differently so you can further specialize an airline to target specific market demographics (ie business travelers vs. low cost leisure travelers etc.)
- Expanded staff options
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It's fixed now, the server auto restarted but didn't restart the dependencies containers (the one with databases, nginx etc.) and the game container as a result kept failing health check and going into a boot loop. I have started the dependencies and everything is back up.
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On 11/5/2024 at 6:13 PM, drvnweb said:
Have connections come back yet?
No, but I do hope to be able to get those back in a few months. Have a somewhat hectic work schedule that limits my ability to work on this.
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Yep, forgot to unpause, should be fixed now
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World Arcade III
Timeframe: 2020-2200
Starting Money: $10 Million
World Speed: 7 Days/30 Minutes
Difficulty/Rules: Arcade, no political restrictions or aircraft release dates.
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Yes, for World B there are realistic aircraft manufacture dates.
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It's fine, just cause no trouble.
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No, it was originally supposed to be part of the update that introduced staff but was never finished. Might come some time though
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World B XII:
Timeframe: 1950-1985
World Speed: 10 Minutes/day (45 minutes/day until Tuesday, September 17th to give people time to join and set up their airlines)
Starting Money: $5,000,000
Rules/Difficulty: Normal/5 Instant deliveries for new airlines
Thanks y'all!
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Yep, I do want to implement this long term. The primary idea is that it would increase your local reputation temporarily. However with demand re-design happening soon do want to get that done first as it's likely to completely change how reputation works.
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World B X:
Timeframe: 1950-1985
World Speed: 10 Minutes/day (45 minutes/day until Wednesday, August 21st to give people time to join and set up their airlines)
Starting Money: $5,000,000
Rules/Difficulty: Normal/5 Instant deliveries for new airlines
Thanks y'all!
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On 7/29/2024 at 7:40 PM, Fargio said:
I'll wait for a more definite answer, I don't take that risk
Yes, as long as there are no interactions between airlines that may be perceived as advantageous (ie selling aircraft back and forth, operating the same routes to undercut opponents etc, being in the same alliance is ok). I do plan to eventually make a more official framework for what is and isn't ok but for now this has not been an issue and as such is not a priority.
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9 hours ago, Fargio said:
Today, there's an arcade world that has no political restrictions
Yep, Arcade worlds were added in the end of last year so did not exist in 2022.
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Welcome back :)
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I should also mention that forums currently runs on a separate server, something that I also want to address with this migration as it's quite pricey as a result of maintaining 2 servers.
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3 hours ago, Fargio said:
World B X is frozen again. I hope I didn't crash the server by doing so many changes over a short period of time
You didn't crash the server I did, I'm currently in the process of migrating to a better service and working on testing some changes to improve operations on the new server (given the costs involved with provisioning the new server since I'm paying for 3 years forward I do want to avoid getting it until it's ready) and one of the setup steps messed up the networking configurations for LXC (current containerization we're using) so that the sim couldn't connect to the internet, which the sim is required to connect to forums for authentication
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The server has been restarted and has recovered
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3 hours ago, Fargio said:
That's a post important to pin, since it's a comprehensive list of all political restrictions. When do each open skies agreement take effect?
Good callout, I'll pin it in the game discussion category. These restrictions/agreements are not time based iirc.
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10 hours ago, jwildcat11 said:
every time I leave my airline that I started brand new I come back and see that my account balance in negative into the 10s of millions. (79 million recently) I looked at the financial report and more than 95 percent of it is gate slot rental payments. I already am leasing the gates that I need so I have no clue what this means. I also only have 2 planes so I have only a couple routes and if it weren't for this I would be making profit so I really need to get rid of this problem. Please help me and thank you for your time and effort.
Check the flights that you're operating and if you're operating out of A gates, if you have really long turn arounds that would cost significantly since those gates charge a per minute rate after 1 hour.
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World Arcade II
Timeframe: 2020-2200
Starting Money: $10 Million
World Speed: 7 Days/30 Minutes
Difficulty/Rules: Arcade, no political restrictions or aircraft release dates.
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On 6/1/2024 at 1:07 PM, OnyxWingman said:
WTF this guy is posting a ton of stuff and needs to be banned. every day he posts ads or nonsense and it's annoying.
Yeah the spammers are annoying. One of the reasons I am switching away from IPBoard in the near future, it used to provide really good anti-spam features but don't seem to work anymore, worse yet since they removed plugin support in recent versions there are no third party solutions. Not worth the $100 per year.
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Maybe some day there will be limited ability to expand terminal that's cheaper than building a new one, but not a priority right now
Airport Features (Lounges, Gates, Etc.)
in Feature Requests
Posted
I actually do have that planned as part of a UI overhaul. I haven't gotten around to updating the specific pages but the new UI is actually up currently behind a feature flag since it's not yet ready for broad adoption as it's still very WIP, but here is the work in progress: