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  4. You have to bring your plane back to your hub/the airport of origin, other wise the flight won't be accepted:))
  5. And how do you pay for an aircraft? New to your sim and it is packed with great features but with $5 m start up I cannot even buy any planes so how am I to begin? The guide does NOT explain that...
  6. The aircraft has to come back to it's departure airport
  7. I usually bring mine back within an hour after it lands.
  8. hey why my flight not start
  9. An update on this. I scheduled two flights on one day to and from two airports and the game leased "Twenty" gates and charged me for all of them.
  10. When I add flights with or without Leasing a gate ahead of time, on separate days at separate times (no gate overlap), the game leases several gates automatically assigning only a few flights to each gate and costing a lot of money. I end up returning them, but I'm already out the money. Is that intentional or a bug? I don't mind leasing gates in general. But I never need the number of gates the game purchases each time I add a flight. Thanks for the help, Jmarcel66
  11. Yeah, Brexit does throw a wrench into the plan, but then again, what doesn't it throw a wrench into?
  12. maybe UK could be added but only untill 2021 world time, when it leaves EU.
  13. sorry if i come across as a little full of myself i meant the "bragging rights" as a joke
  14. Sorry if this is not the correct place, but when on the dashboard and looking at the Airline value, its kinda hard to read it because its purple on black.
  15. I ordered 2 727s awhile ago and thought I'd make sumn about it Its currently 1970 in world B III and the 727 has already been out for a couple years now, but none of the other airlines based in Japan own any Jets, so I have bragging rights. "First 2 727s in Japan ordered by Emperor." "The right choice of aircraft keeps a leading airline a leader."
  16. Series Name NAMC YS-11 Model Name YS-11A-200 Base Cost: $10,175,000 ( I couldn't find a price for this plane new, so i just did some estimation based on the planes it competed with irl in the game ) Crew Count (pilots only): 2 Cabin Length: 26.3 m Cabin Width: 8.98 m Number of Doors: 6 ( 2 doors on each side and 2 emergency exits on each side ) [If double decked] Second Deck Length: Second Deck Width: Second Deck Number of Doors: [endif] Maximum Capacity: 64 passengers First Flight Date: 1962 Stop Production Date: 1974
  17. there are routes, such as HNL-HND/NRT and LHR or other london region airports to JFK/LGA, that have massive demand in the real world(JFK-LAX) that dont reflect the same kind of demand in the game. could these be added? or increased demand on places like resorts?
  18. that one is interesting, but i know that in the real world it needed so much fuel so it was impossible to operate directly.
  19. yes, i would love something like that.... AE is one of the other ones i like, and thats part of the reason.
  20. I'd like to have photos of the planes when you're on the aircraft marketplace or sumn but that's more of just a me thing so I guess you don't really need to
  21. ok, i like this more. but that is so cool!
  22. I use to Play Airline Mangers 3 an 4 , but I prefer this
  23. by the way, i mean free games.
  24. hi, i like this game and airline empires. does anyone know of others in the category? i dont really like airline enterprise or airwaysim.
  25. oh, great! thanks.
  26. Yeah , you don't have designated hubs as such , like in AM3 or AM4 as long as either the destination or departure is from your home country you can fly without need to buy hubs
  27. As long as one of the ends of a route is in your home country, could you be allowed to do flights from it, bypassing your hub? That way you can have business models other than hub-and -spoke. An example: if you are based in Seattle, you could fly Philadelphia to Miami, or Boston to London.
  28. particularly appreciated the seat arrangement tutorial.
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