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sviridovt

Developer
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Everything posted by sviridovt

  1. Hey folks! World B III has been reset! All the same rules, dates and speed, the only difference is that just as in World A III, you will now have 5 instant deliveries and the starting money has been updated to reflect that as well (as it seems like people like having more planes delivered at the start). As always, time will be kept to 45 minute days for the first 3 days and then will speed up to the normal 10 minute days (same as B II) World B III Timeframe: 1950-2010 World Speed: 10 Minutes/day (45 minutes/day until Wednesday, February 3rd to give people time
  2. I would imagine you have a lot of gate overages, are you leasing a gate or did you just create a flight without leasing a gate first? You can check your gate overages by going to facilities -> slot rental
  3. If you go to account settings you should be able to change your display name
  4. There isn't a way to expand a terminal (I should probably set a minimum limit for gates per terminal), if you let me know what terminal it is I'll add 10 gates to it.
  5. Hey folks! Although I didn't have time to work on ASW too much over the past few months with grad school deadlines coming (I am now done for the semester 🙂 ) , it doesnt mean I totally didnt do anything ASW related. One of my term projects for one of my classes involved developing an algorithm for clustering cities, a variation of which I plan to use for the new demand model in order to unify demand between two airports in the same city (JFK will compete with EWR and LGR etc.). Now that that class is done, and that this algorithm is not core the sim (there is nothing to be gained b
  6. Ok, I'll check on that. Would you mind submitting a bug report on the issue tracker? https://airsim.world/index.php?/forums/forum/6-bug-reports/
  7. I will add the ability to remove all flights from a route, although this will probably come with the new demand model which also brings the new flight research page (no point in adding a feature to something thats going away soon anyway). For pre-orders I do want to implement it at some point, but I can't say I thought about it too much.
  8. My current plan is to have the ability to upload an airline livery for free, and an ability to upload livery for each aircraft type be Patreon only (in time also a feature for Patreon supporters to also upload custom liveries for a particular aircraft, but not yet as AWS storage is quite low so until we move away from it this probably won't be implemented).
  9. Yep, planned for the next update 20.12
  10. hmm, I wonder if something is up with the size of the upper decks of the older 747s, since they were quite small. In fact they weren't originally used for seats but inflight lounges. Try putting economy seats in there and see if you could do that?
  11. It might be that the seats are too big for the upper deck, the upper deck is not shown as part of the seat map but it is there.
  12. I should mention that you are able to lease planes with the starting budget (I believe ~5 planes of the A320/B737 type). I plan on making leasing a more obvious option as I realize its kind of hidden but when you go to order a plane you can select to lease it.
  13. This is definitely something I've been thinking about long term (if its coming its not anytime soon), but of course this would be pretty difficult to implement and while not an issue I do have to make sure that it would be worth it. Airport closures/openings are probably coming first. As for the nation splitting/forming I still have to think about that.
  14. Stop overs are not a part of the sim yet though are coming in the future build. Open skies are in the sim though I don't remember if I added UK to the EU open skies agreement. If someone can let me know what is happening with that I can change that pretty easily (database update).
  15. I might have not added it, I remember I was working on those features on a flight and there was something I didn't finish in time. So maybe I should finish that 😛
  16. If you go to finances -> debts -> and select the debt, you should be able to buy it off in the top right iirc
  17. There is no universal willingness to pay value, rather it is a Poisson distribution that depends on a number of parameters including flight distance, populations, international vs domestic etc. That said, the entire demand model is getting a pretty big overhaul in the next few months, you can have a look at more details about the new model in the Dev Blog
  18. They will choose the best flight (and class) that they can afford. What is decided to be the 'best' flight is based on a number of factors including arrival/departing time, seat quality, IFS/IFE, and others, along with a 'value' property, this property is what compares the prices of the different options, or in other words, how much bang for the buck do you get. For LCC's this is the most important property.
  19. Not in this update I dont believe (though it is in my 0.3 branch, I forgot to put it in this one), so it will be in the next 20.11 update.
  20. The server is back up. I apologize for the delays however making sure that should anything go wrong we can restore effectively is a priority, and due to the size of the database that takes a while. I will extend the 'opening' period by 2 days to Friday.
  21. Ok, it seems like the issue is with the fact that the version of PostgreSQL that is used on the live server is older than the version used on my machine, as such, I will be upgrading the database, the game will be down in the meanwhile. This upgrade will probably take a good chunk of the day (mostly for creating backups and stuff, ASW has grown to be a very large database...)
  22. That actually appears to be a bug in the SQL file which I'm looking at right now. No idea why its doing that since it works perfectly fine in my local copy of the database, but seems to finish without updating anything in the live database (all without crashing or giving any kind of an error). I'll update y'all later.
  23. Hey Folks! I have reset world A, as agreed in the previous poll, it will have 5 aircraft delivered instantly rather than 1. Correspondingly the amount of money you get to start has been increased to 5 million: World A III: Timeframe: 1970-2020 World Speed: 20 Minutes/day (45 minutes/day until Wednesday, November 4th to give people time to join and set up their airlines) Starting Money: $5,000,000 Rules/Difficulty: Normal/5 Instant deliveries for new airlines AirSimWorld 0.2.3 Alpha Airlines from old worlds no longer displayed on airlin
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