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KJS607

Data Manager
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Posts posted by KJS607

  1. 4 hours ago, IQuit said:

    Is it possible to write a script to parse the data from the source? Too many typos in manual data entry. I.e. a zero missing in the price of DC9, DC10, B727, B73J etc while a zero erroneously inserted for Il18.

    Price / capacity should stay within a narrow range or the game will be wildly unbalanced.

    Going through the data and eliminating errors from the initial data collection stage is something that is being worked on as we speak. You will soon start to see the data being corrected, in addition to some growth in the options for aircraft.

  2. Once of the few 'realistic' aspects of AE that I think would be a helpful implementation is on-time flights. This is something which could be gauged on how hard you're pushing your fleet, your staff happiness, union satisfaction, even the airports that you're using and how busy you are and what facilities you have at that airport could all play into this.

     

    e.g. using a jetway instead of aircraft stairs may help keep things on-time...but only if your aircraft has built-in stairs. Aircraft without these may actually take a time penalty by not using a jetway...if that all makes sense as an example.

  3. 8 hours ago, sviridovt said:

    Yeah, thats what I did for now. Eventually I'll need someone to go through the data to correct it and adjust prices for inflation (since there is no inflation in game, all the plane prices are super cheap in the 70s/80s). There are a lot of errors in the db right now.

    Feel free to give me a shout for data admin, I'm boring like that

  4. 1 minute ago, KJS607 said:

    Series Name: BAC 1-11

    Model Name: One Eleven 500

    Max capacity is incorrect for this aircraft. It is current stated at 89 passengers. This is the data for the smaller 200, 300 and 400 series aircraft, the maximum capacity for the One Eleven 500 is 119 seats.

    Also note that the engine for this model was the Rolls-Royce Spey RB.163 Spey Mk 512. (The game currently lists this as Mk 506).

    Source for validation: https://www.baesystems.com/en/heritage/bac1-11

    On the back of this, it would appear the current data is that of the One Eleven 200 series, which uses the Spey Mk 506 engines also. An easy fix to rename 500 to 200 for now?

  5. Series Name: BAC 1-11

    Model Name: One Eleven 500

    Max capacity is incorrect for this aircraft. It is current stated at 89 passengers. This is the data for the smaller 200, 300 and 400 series aircraft, the maximum capacity for the One Eleven 500 is 119 seats.

    Also note that the engine for this model was the Rolls-Royce Spey RB.163 Spey Mk 512. (The game currently lists this as Mk 506).

    Source for validation: https://www.baesystems.com/en/heritage/bac1-11

  6. 19 hours ago, sviridovt said:

    The scheduler was originally a drag and drop interface but it was far too glitchy and un-reliable to release, which is why it was replaced by what is in the game today. It's something I might revisit at some point later but for now I am focused on making the current scheduler better. That said, I will look to add some sort of mass scheduling functionality (schedule x flights back to back button) either in 0.1.2b or 0.2

    Very excited for that update - I do enjoy micro-managing the routes as they are, but maybe a tick-box option for days would help when adding flights?

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