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passeger


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Yes, this was intentional. I added a feature whereby passenger demand will now trace with the year so it will be low in earlier years and increase over time. I was going to wait until I had the time to make a post about it and hold it in Beta until then, but had an important bug fix that had to go. 

 

I do have a bank of features planned in the same vein, with the idea of increasing the difficulty of the game and putting more of an emphasis on strategy, particularly fleet selection and planning. 

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