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Posts posted by KJS607
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On 6/4/2020 at 6:26 PM, GGG333 said:
Hi everyone, I was just playing, and I noticed that if you go into aircraft explorer, the range for the 787-10 is only 1026 miles. This can’t be right, can it? Let me know if I made a mistake or if I am right.
Looks like an error in my data input when updating the Trent 1000.
This is now resolved.
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Hi all!
I kept a log of any aircraft requests separate from the main forums or this platform, so please don't re-post any requests you have already, that have been lost in the forum recovery.
Any previously made requests are being worked on.
Thank you.
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Hi all!
I kept a log of any airport requests separate from the main forums or this platform, so please don't re-post any requests you have already, that have been lost in the forum recovery.
Any previously made requests are being worked on.
Thank you.
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Fab to hear, this is definitely something I'd like to see myself
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On 4/22/2019 at 3:34 PM, Boeing 757 said:
MLB is an airport in Florida, and MEL is the Melbourne in Australia. Someone should probably differentiate this, to avoid confusion.
I'll find a way to separate them to avoid confusion at some point
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I'd like to hear @sviridovt 's word on this one, but personally, I don't see it happening.
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4 hours ago, Air Australia said:
Will there be are bigger variety of planes coming?
Yes, I'm working on having one of the most extensive and comprehensive aircraft options out there for an airline simulation platform. (Watch out AE)
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The following aircraft have now been added:
Boeing 757
- 757-200 HGW (ER)
- 757-300
- 757-300 HGW (already in-game by corrected name and data set)
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That sounds fabulous and I'm excited for 0.2
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7 hours ago, sviridovt said:
Maybe, I might have it use the same scheduler API that verifies scheduler schedules to check if the scheduler would work and then transfer that way, but then you'd be on your own if it can't be transferred.
I think it would be fair to allow people to be on their own, should it not work correctly, but it would be an extremely helpful feature
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The following aircraft have now been added:
Boeing 707
- 707-320C
Boeing 717
- 717-200BGW (already in-game but corrected name and data set)
Boeing 727
- 727-200
Douglas DC-10
- DC-10-15
- DC-10-30
- DC-10-40
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Those ideas sound fantastic and should actually allow a level of control over people trying to create a spamline by doing questionable activity
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6 hours ago, sviridovt said:
While I might not implement a full swap (since due to different aircraft speeds/turnarounds will be difficult if not impossible), I do plan to make it easier by making the scheduler more flexible, allowing to schedule several flights at a time or several planes) which should make the whole process of transferring schedule easier.
Would it be possible to do this maybe for only aircraft within the same aircraft family (as they will most likely have best identical speed and close turnaround times)
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6 hours ago, sviridovt said:
Not yet since currently, I can create different seat types but its mostly a gimmick, there is no difference reputation wise.
Once we are in a place where reputation actually matters when competing with other carriers, it's definitely something that would set ASW apart
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I was about to shift and up-gauge some flights between my aircraft...before realising just how difficult it is to change the aircraft schedules from one to another if it's a busy schedule on one aircraft.
An option to simply move or swap the schedule from the aircraft management page would be a huge help.
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On 4/10/2019 at 8:58 AM, sviridovt said:
6. I still need to play with the weights that each seat has a role and how that plays with all the other factors. 0.2 is going to add a lot of factors to that equation and so I will mess more with that balance for that.
On that note, I'd be happy to start some research into real world aircraft seat types/versions/brands if required to allow some variety.
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Yaaaaaaaaaaaaaaaaas
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26 minutes ago, sviridovt said:
Probably coming in 0.2 (although terminals and maybe maintenance bases are definitely coming in 0.2)
I feel like a difference between a hub and a base/focus city should affect the cost involved and having them as different items would give a more realistic aspect
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I'll certainly see if game year-based changes is something we can do in future
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1 hour ago, sviridovt said:
I was thinking about this, its not an issue for now but definitely in the future I'll add some inactivity thing. What I was thinking was something along the lines of:
7 days inactivity if the airline has no planes and no revenue
14 days inactivity if the airline has operations but has negative balance + negative revenue
30 days inactivity otherwise
That sounds like a pretty perfect breakdown 👌
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9 hours ago, IQuit said:
I know AE isn't a reliable source, but please fix existing errors before introducing even more new errors.
Don't worry, I have the correct pricing for all introduced aircraft hiding behind closed doors ready for 0.2 as Sviri said 🤫
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Hola,
I think it would be a necessary step to introduce the bankruptcy option - with airlines that are not being logged into by a user being removed after 14 days of inactivity.
Opinions?
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On 4/4/2019 at 2:29 PM, Gibus Airline Group said:
- dark theme?
I'd support that one 👍
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The following aircraft have now been added:
BAC 1-11
- One Eleven 500
Boeing 737 Classic
- 737-100
- 737-200
Douglas DC-9
- DC-9-10 (already in-game but corrected name)
- DC-9-31
- DC-9-40
- DC-9-50
- DC-9-81 (already in-game but corrected MD-82 to MD-81)
Hawker Siddeley HS 121 Trident
- Trident 1C
- Trident 1E
- Trident 2E
- Trident 3B
- Super Trident 3B
Revenue not updating with new 'day'
in General Discussion
Posted
Has this error now been resolved?