sviridovt Posted April 24 Share Posted April 24 Dynasty II Time Frame: 1933-2033 Starting Money: $5 Million World Speed: 20 Minutes per 7 Days (45 minutes per 7 days until Saturday, April 26th) Instant Plane Deliveries: 10 Difficulty/Rules: Standard realism restrictions, aircraft release times etc. Regarding World B Apologies to those waiting for World B reset, my plan was/is to reset it to use the new demand system (Atlanta service) but I have not had the time to work on it in recent weeks. I will see where I am in the next few weeks while Dynasty II gets going and then we will see if World B can run with the new demand model or if not will just reset it as is. To be clear this won't be the full demand model per-say, in fact the actual demand calculation will still be the same however the new system will provide some niceties currently not available, such a city based demand system (so flights from different airports in the same metro compete with each other) and (depending on how much free time I have) flight connections. But we will see if I have the time to work on it. In the meanwhile I will allow World BIII to continue. Thanks! 1 Quote Link to comment Share on other sites More sharing options...
GregorydrodS Posted Wednesday at 02:33 AM Share Posted Wednesday at 02:33 AM What if the virtual reality in AirSimWorld could evolve based on players' real-world decisions? How would this blend of reality and simulation affect gameplay dynamics and players' investment in the virtual economy? Would it encourage more responsible decision-making in both worlds? Quote Link to comment Share on other sites More sharing options...
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