<?xml version="1.0"?>
<rss version="2.0"><channel><title>Feature Requests Latest Topics</title><link>https://airsim.world/index.php?/forums/forum/7-feature-requests/</link><description>Feature Requests Latest Topics</description><language>en</language><item><title>3 day verification period to prevent bots and their ads from infesting the forum</title><link>https://airsim.world/index.php?/forums/topic/2758-3-day-verification-period-to-prevent-bots-and-their-ads-from-infesting-the-forum/</link><description><![CDATA[<p>
	add a 3 day or 7 day verification period where the user cant type in forums ^^^
</p>
]]></description><guid isPermaLink="false">2758</guid><pubDate>Fri, 31 Oct 2025 08:12:43 +0000</pubDate></item><item><title>Why is no one going to fix the gambling/unrelated ads in the forum?</title><link>https://airsim.world/index.php?/forums/topic/2635-why-is-no-one-going-to-fix-the-gamblingunrelated-ads-in-the-forum/</link><description><![CDATA[<p>
	Is this forum even active?
</p>
]]></description><guid isPermaLink="false">2635</guid><pubDate>Fri, 24 Oct 2025 08:35:08 +0000</pubDate></item><item><title>Upcoming Releases/Release Schedule</title><link>https://airsim.world/index.php?/forums/topic/31-upcoming-releasesrelease-schedule/</link><description><![CDATA[
<p>
	Hey Y'all!
</p>

<p>
	Just wanted to give you a bit of an update on 0.2 as well as give you all a bit of a roadmap regarding what to expect in future releases of the game as we go through the Alpha development stage. 0.2 is going to have a lot of new features and I hope that you will agree with me that these features are worth the wait. 
</p>

<p>
	 
</p>

<p>
	<strong>AirSimWorld 0.2 Alpha (Release mid to late June):</strong>
</p>

<ul>
<li>
		More details on your airlines finances (including breakdowns of how each of your cabins, aircraft and configurations are performing as a whole, more detailed flight financials etc.) 
	</li>
	<li>
		Credit Ratings, Loans and Leases
	</li>
	<li>
		Ability to Bankrupt your airline/go into Bankruptcy Protection
	</li>
	<li>
		Airport Gates and Terminals
	</li>
	<li>
		Alliances 
	</li>
	<li>
		Airline Reputation and Reach
	</li>
	<li>
		Staff options (setting salaries, dealing with unions, employee morale etc.) 
	</li>
	<li>
		Logos, graphics and branding options
	</li>
	<li>
		Better mail system (aircraft deliveries split from general mail, mail reserved for important information
	</li>
	<li>
		Various bug fixes
	</li>
</ul>
<p>
	<strong>AirSimWorld 0.3 Alpha (Release mid July):</strong>
</p>

<p>
	This update will primarily be a UI update, that wont add many features but will be a significant overhaul of the UI. This will include things like making all the tables sortable (currently only flights and aircraft pages have those), add ability to add other columns to tables as well as have the ability to customize the UI to your own needs (One such feature is the ability to customize what is shown on the dashboard). This update wont do too much in terms of new features except bug fixes and tweaking of some game mechanics.
</p>

<p>
	<strong>AirSimWorld 0.4 Alpha (Release early August):</strong>
</p>

<p>
	This update will primarily add depth to existing ingame features, examples include adding aircraft options (winglets, extra fuel tanks etc.), more maintenance options, have aircraft maintenance actually take aircraft out of service (currently it only charges your airline money), more facilities upgrades (lounges, maintenance facilities etc.), better alliance options, realistic flight delays (cascading flight delays) etc. 
</p>

<p>
	<strong>AirSimWorld 0.5 Beta (Release late August/Early September):</strong>
</p>

<p>
	This update will primarily overhaul the way you interact with agents in game (aircraft manufactures, banks, airports) by adding contracts and negotiations to the game, so you'll be able to negotiate with an aircraft manufacturer or an airport to get a certain price on things etc. This will also add more complicated things like aircraft options, termination fees etc. This contract system will also be used for player interactions for things such as inter-lining agreements (potentially but probably not in this update) codeshare agreements, and leases between airlines. 
</p>

<p>
	 
</p>

<p>
	Its also worth noting that minor bug fixes will be released between updates similar to 0.1.
</p>

<p>
	 
</p>

<p>
	I would love to also hear your feedback and thoughts. Thanks!
</p>
]]></description><guid isPermaLink="false">31</guid><pubDate>Fri, 07 Jun 2019 08:00:59 +0000</pubDate></item><item><title>Various Features</title><link>https://airsim.world/index.php?/forums/topic/2188-various-features/</link><description><![CDATA[<p>
	Hey <a contenteditable="false" data-ipshover="" data-ipshover-target="https://airsim.world/index.php?/profile/1-sviridovt/&amp;do=hovercard" data-mentionid="1" href="https://airsim.world/index.php?/profile/1-sviridovt/" rel="">@sviridovt</a>, 
</p>

<p>
	 
</p>

<p>
	Here are a few topics that I think would really improve the overall gameplay of AirSim World. 
</p>

<p>
	 
</p>

<p>
	<strong>1. Schedule Copy-And-Paste</strong>
</p>

<p>
	It would be nice if you could copy and paste a schedule because re-putting it in for another route, especially short haul but large demand routes. 
</p>

<p>
	<strong>2. Lease Extension</strong>
</p>

<p>
	Maybe I'm just blind, but I can't find a button for this. 
</p>

<p>
	<strong>3. World Extensions</strong>
</p>

<p>
	It just seems so wrong that you have to scrap your progress every so often. Maybe just an eternal-running world?
</p>

<p>
	<strong>4. More Planes</strong>
</p>

<p>
	Especially in the older days, I would love more planes to choose. Also for some of the newer worlds (forward in future) you should add things like bars as well as things like Boom Supersonic and the other ones. 
</p>
]]></description><guid isPermaLink="false">2188</guid><pubDate>Wed, 07 May 2025 19:30:34 +0000</pubDate></item><item><title>Airport Features (Lounges, Gates, Etc.)</title><link>https://airsim.world/index.php?/forums/topic/511-airport-features-lounges-gates-etc/</link><description><![CDATA[<p>
	<em><u><strong>The following is multiple feature requests all revolving around aspects of airports (lounges, gates, etc.).</strong></u></em>
</p>

<ol><li>
		<strong><u>Lounges</u></strong>: My first feature request are lounges. Lounges in airports would work similar to how terminals work currently. There would be a separate list underneath the list of terminals, for lounges. Lounges can be customized with selection of services included, what classes can be allowed in, capacity, and other options, to give a price, like the price given for airplanes based on engine selection, configuration, etc. 
	</li>
	<li>
		<strong><u>Gates</u></strong>: There should be a custom amount of gates at every airport to make it more realistic in size/capacity. We can't make gates to have a loading capacity and a list of lights compatible to board on that gate, so the easiest way to make this feature would just to be consider all of the gates to be of the same type. Terminals should also be a feature to make it even more realistic.
	</li>
	<li>
		<strong><u>Subsidiaries</u></strong>: Not a feature that is necessarily needed, but subsidiaries would be a cool feature.
	</li>
	<li>
		<strong><u>Sponsoring</u></strong>: Like subsidiaries, not a feature that is necessarily needed, but sponsoring would also be a cool feature. Airlines would be able to sponsor numerous companies.
	</li>
</ol><p>
	I know sviridot is very busy with work and would probably be unable to spare the time for the research into most features these days, so my suggestion is that active people in the community, if he approves, would be able to compile a list of, for example, gate counts for major airports worldwide. If there is interest from sviridot after seeing a sample of the data that would be collected, he could approve a continuation and this job of collecting statistics could go on so that, in example, gate counts could be listed for most airports that exist worldwide. After that, all sviridot would have to do is add the feature, which will take some time, but not as much as having to research beforehand himself.
</p>
]]></description><guid isPermaLink="false">511</guid><pubDate>Sat, 27 Apr 2024 22:56:54 +0000</pubDate></item><item><title>TU-114</title><link>https://airsim.world/index.php?/forums/topic/2168-tu-114/</link><description><![CDATA[<p>
	when you should have time you should put the tu 114 in the game as the worlds loudest plane this turbo prop is extremely fast and is the only known turbo prop to compete with jets.
</p>
]]></description><guid isPermaLink="false">2168</guid><pubDate>Thu, 17 Apr 2025 19:32:47 +0000</pubDate></item><item><title>New Airports/Airport Corrections</title><link>https://airsim.world/index.php?/forums/topic/2-new-airportsairport-corrections/</link><description><![CDATA[
<p>
	Please post any new airports you'd like to see implemented here along with any errors you find in the current game. 
</p>

<p>
	Here is the template to use for new airports: 
</p>

<p>
	Airport Name:
</p>

<p>
	Airport Country:
</p>

<p>
	Decimal Latitude:
</p>

<p>
	Decimal Longitude:
</p>

<p>
	Length of Longest Runway: 
</p>

<p>
	Source:
</p>

<p>
	 
</p>

<p>
	To correct something wrong in the database just leave it on this thread
</p>
]]></description><guid isPermaLink="false">2</guid><pubDate>Sun, 17 Mar 2019 06:22:34 +0000</pubDate></item><item><title>Live TV for IFS</title><link>https://airsim.world/index.php?/forums/topic/2163-live-tv-for-ifs/</link><description><![CDATA[<p>
	An add on to have live TV (sports, live news, etc.) would be nice for screens on the flight. Either just one option for live TV or separate ones for sports (porn kinda expensive), live news (pretty cheap prob) and others would be nice
</p>
]]></description><guid isPermaLink="false">2163</guid><pubDate>Tue, 15 Apr 2025 15:22:51 +0000</pubDate></item><item><title>Cargo and Fuel types</title><link>https://airsim.world/index.php?/forums/topic/2157-cargo-and-fuel-types/</link><description><![CDATA[<p>
	I would love cargo planes as a secondary source of  income. But the main feature I would love is if you could choose your fuel types. why you might ask well choosing you fuel types could potentially drive down the cost of fuel per flight. Sure there is Jet A but you could also have JetA1 or SAF or Sustainable aviation fuel. I think you should be able to choose the mixture of SAF and jet A fuel and should also be able to have an option to run 100percent SAF with minor engine modification costs as well.
</p>
]]></description><guid isPermaLink="false">2157</guid><pubDate>Mon, 07 Apr 2025 18:09:48 +0000</pubDate></item><item><title>Cargo and Fuel types</title><link>https://airsim.world/index.php?/forums/topic/2156-cargo-and-fuel-types/</link><description><![CDATA[<p>
	I would love cargo planes as a secondary source of  income. But the main feature I would love is if you could choose your fuel types. why you might ask well choosing you fuel types could potentially drive down the cost of fuel per flight. Sure there is Jet A but you could also have JetA1 or SAF or Sustainable aviation fuel. I think you should be able to choose the mixture of SAF and jet A fuel and should also be able to have an option to run 100percent SAF with minor engine modification costs as well.
</p>
]]></description><guid isPermaLink="false">2156</guid><pubDate>Mon, 07 Apr 2025 18:08:48 +0000</pubDate></item><item><title>Sort/Filter the aircraft list when adding flights</title><link>https://airsim.world/index.php?/forums/topic/2107-sortfilter-the-aircraft-list-when-adding-flights/</link><description><![CDATA[<p>
	I'd love to be able to sort/filter the airplane list when you add flights. This gets quite convoluted and finding new aircraft among all the "used" ones is quite impractical/annoying. Being able to sort by weekly hours or by type or even by airports already on schedule would help a lot. Currently, the aircraft i want are hidden somewhere on page 6 while it shows aircraft with full schedules on the first few pages.<br /><br />
	Eg.: Want to add a flight between Chicago and Dallas? Filter by Aircraft or by range and sort by weekly hours to only show available 737s and not any ultra long range widebodys with full schedules.
</p>
]]></description><guid isPermaLink="false">2107</guid><pubDate>Wed, 19 Feb 2025 09:49:56 +0000</pubDate></item><item><title>Being able to sort and filter the "Add Flight List"</title><link>https://airsim.world/index.php?/forums/topic/2106-being-able-to-sort-and-filter-the-add-flight-list/</link><description><![CDATA[<p>
	I'd love to be able to sort/filter the airplane list when you add flights. This gets quite convoluted and finding new aircraft among all the "used" ones is quite challenging. Being able to sort by weekly hours or by type or even by airports already on schedule would help a lot. Currently, the aircraft i wiant are hidden somewhere on page 6 while it shows aircraft with full schedules on the first pages.<br /><br />
	Eg.: Want to add a flight between Chicago and Dallas? Filter by Aircraft or by range and sort by weekly hours to only show available 737s and not any 747s with full schedules.
</p>
]]></description><guid isPermaLink="false">2106</guid><pubDate>Wed, 19 Feb 2025 09:47:40 +0000</pubDate></item><item><title>Lockheed Constellation Family</title><link>https://airsim.world/index.php?/forums/topic/2042-lockheed-constellation-family/</link><description><![CDATA[<p>
	<span style="background-color:rgba(255,255,255,0.04);font-size:18px;text-align:left;">adding the Lockheed Constellation family can offer several benefits for eg</span>
</p>

<p>
	<span style="background-color:rgba(255,255,255,0.04);font-size:18px;text-align:left;">The Lockheed Constellation is an iconic aircraft with a rich history in aviation. Incorporating it can enhanced depth of your game, providing players with a glimpse into the golden age of air travel: The Constellation includes various models, each with different capacities and range. This diversity allows players to strategize and adapt their fleet to different routes and market demands.</span>
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">2042</guid><pubDate>Fri, 24 Jan 2025 01:56:59 +0000</pubDate></item><item><title>Private Charters/Charter Services</title><link>https://airsim.world/index.php?/forums/topic/2099-private-charterscharter-services/</link><description><![CDATA[<p>
	Adding charter services makes airlines more flexible and brings in extra cash 
</p>
]]></description><guid isPermaLink="false">2099</guid><pubDate>Fri, 07 Feb 2025 14:07:23 +0000</pubDate></item><item><title>New Aircraft/Aircraft Corrections</title><link>https://airsim.world/index.php?/forums/topic/3-new-aircraftaircraft-corrections/</link><description><![CDATA[
<p>
	To request a new aircraft addition submit a reply to this thread with the following format (For corrections or additions to existing planes only submit the relevant parts): 
</p>

<p>
	 
</p>

<p>
	Series Name (eg. Boeing 737, Airbus A330 etc.):
</p>

<p>
	Model Name (eg. Boeing 737-700, Airbus A330-200 etc.): 
</p>

<p>
	Base Cost: 
</p>

<p>
	Crew Count (pilots only):
</p>

<p>
	Cabin Length:
</p>

<p>
	Cabin Width: 
</p>

<p>
	Number of Doors:
</p>

<p>
	[If double decked]
</p>

<p>
	Second Deck Length:
</p>

<p>
	Second Deck Width:
</p>

<p>
	Second Deck Number of Doors:
</p>

<p>
	[endif]
</p>

<p>
	Maximum Capacity:
</p>

<p>
	First Flight Date:
</p>

<p>
	Stop Production Date:
</p>

<p>
	Maximum Cycles (if possible, not always easy to find):
</p>

<p>
	Take off Roll (m):
</p>

<p>
	Empty Weight (kg):
</p>

<p>
	Max Fuel Weight (kg):
</p>

<p>
	Max Hold Payload (kg):
</p>

<p>
	MTOW (kg):
</p>

<p>
	Turnaround time (min):
</p>

<p>
	[For each engine option:]
</p>

<p>
	Engine Manufacturer:
</p>

<p>
	Engine Model: 
</p>

<p>
	Cost:
</p>

<p>
	Empty Range (nm):
</p>

<p>
	Full Range (nm): 
</p>

<p>
	Speed (knots):
</p>
]]></description><guid isPermaLink="false">3</guid><pubDate>Sun, 17 Mar 2019 06:31:47 +0000</pubDate></item><item><title>Have planes and Timetables seperate</title><link>https://airsim.world/index.php?/forums/topic/2070-have-planes-and-timetables-seperate/</link><description><![CDATA[<p>
	What would be great is if the airplane and the schedule were "separate entities", meaning you could create a schedule and then assign a plane to that schedule. When the time comes for either scrapping, selling, upgrading or even maintenance tasks you take a plane out of commission and assign that planes schedule to a different one.<br /><br />
	EG: Upgrade a 737-800 to a 737 MAX 8? Or an A330 to an A350? Just give the schedule to the newly bought plane.
</p>

<p>
	EG: Have an older fleet where a D-Check is due? Have one plane spare and "rotate" the schedules so one goes live, one goes to maintenance without having to rewrite the entire thing
</p>

<p>
	While we're on the topic of scheduling: What I'd really like are line-breaks so you can better see at what time the airplane is free again. especially with international flights leaving close to midnight its really hard to see when the schedule extends that far to the right
</p>
]]></description><guid isPermaLink="false">2070</guid><pubDate>Thu, 30 Jan 2025 22:37:08 +0000</pubDate></item><item><title>Lockheed Constellation Family</title><link>https://airsim.world/index.php?/forums/topic/2035-lockheed-constellation-family/</link><description><![CDATA[<p>
	<strong>( Wikipedia)</strong>
</p>

<table style="background-color:#f8f9fa;border-spacing:3px;border:1px solid #a2a9b1;color:#000000;font-size:14.08px;padding:0.2em;"><tbody><tr><th scope="row" style="text-align:left;vertical-align:top;">
				Manufactured
			</th>
			<td style="text-align:left;vertical-align:top;">
				1943–1958
			</td>
		</tr><tr><th scope="row" style="text-align:left;vertical-align:top;">
				Introduction date
			</th>
			<td style="text-align:left;vertical-align:top;">
				1943 with<span> </span><a href="https://en.wikipedia.org/wiki/Air_Transport_Command" title="Air Transport Command" rel="external nofollow">USAAF</a><br />
				1945 with<span> </span><a href="https://en.wikipedia.org/wiki/Trans_World_Airlines" title="Trans World Airlines" rel="external nofollow">TWA</a>
			</td>
		</tr><tr><th scope="row" style="text-align:left;vertical-align:top;">
				 
			</th>
			<td style="text-align:left;vertical-align:top;">
				 
			</td>
		</tr></tbody></table><p>
	 
</p>
]]></description><guid isPermaLink="false">2035</guid><pubDate>Thu, 23 Jan 2025 14:40:17 +0000</pubDate></item><item><title>Advertisements?</title><link>https://airsim.world/index.php?/forums/topic/168-advertisements/</link><description><![CDATA[
<p>
	I think a good addition to the game would be advertisements.
</p>

<p>
	I think the way they should work is there are different types, each with different costs and efficiencies. 
</p>

<p>
	Also another interesting idea is sponsorships.
</p>

<p>
	Anyway, that's what I thought up of.
</p>

<p>
	Regards-thecat
</p>
]]></description><guid isPermaLink="false">168</guid><pubDate>Wed, 09 Feb 2022 01:30:45 +0000</pubDate></item><item><title>Remove political restrictions</title><link>https://airsim.world/index.php?/forums/topic/206-remove-political-restrictions/</link><description><![CDATA[
<p>
	Could we please have the political restrictions removed?
</p>

<p>
	Mike
</p>

<p><a href="https://airsim.world/uploads/monthly_2022_08/C6455DB1-0CAE-46A1-97A2-903E66A7C395.png.606091c159d9f0830eb1089265b8fd4f.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="87" src="https://airsim.world/uploads/monthly_2022_08/C6455DB1-0CAE-46A1-97A2-903E66A7C395.thumb.png.b73748ab256a7720ad0410491fa904ea.png" data-ratio="69.5" width="1000" class="ipsImage ipsImage_thumbnailed" alt="C6455DB1-0CAE-46A1-97A2-903E66A7C395.png"></a></p>]]></description><guid isPermaLink="false">206</guid><pubDate>Thu, 18 Aug 2022 05:24:49 +0000</pubDate></item><item><title>Vacation/Holiday Destinations</title><link>https://airsim.world/index.php?/forums/topic/299-vacationholiday-destinations/</link><description><![CDATA[<p>
	I Know connecting flights aren’t implemented yet due to the processing power it takes to calculate. However I did notice some popular vacation Destinations especially in North America are very low in demand averaging maybe 1000 people an example of this can be seen with LAX-HNL, MIA-CUN, MIA-KIN 
</p>

<p>
	I’d Just Suggesting increasing some of those numbers whether it be directly or “seasons” like during the summer months demand increases
</p>
]]></description><guid isPermaLink="false">299</guid><pubDate>Tue, 24 Oct 2023 21:41:23 +0000</pubDate></item><item><title>View world data in world selection</title><link>https://airsim.world/index.php?/forums/topic/128-view-world-data-in-world-selection/</link><description><![CDATA[<p>
	A very helpful feature that I haven't seen mentioned yet is the ability to view world data from the world selection screen. That way, you don't have to create a phony company to research airports. I have no idea how easy or difficult this would be to ad from a coding standpoint, and I also have no idea if it is actually a feature because I am a complete noob. 
</p>]]></description><guid isPermaLink="false">128</guid><pubDate>Fri, 29 Jan 2021 05:33:18 +0000</pubDate></item><item><title>live count financials</title><link>https://airsim.world/index.php?/forums/topic/587-live-count-financials/</link><description><![CDATA[<p>
	everything in the finances tab is a lice count so you can see how much money you are making live instead of having to wait a half an hour or whatever it is on your map. 
</p>
]]></description><guid isPermaLink="false">587</guid><pubDate>Tue, 16 Jul 2024 16:54:15 +0000</pubDate></item><item><title>Passengers not loading</title><link>https://airsim.world/index.php?/forums/topic/497-passengers-not-loading/</link><description><![CDATA[<p>
	<a contenteditable="false" data-ipshover="" data-ipshover-target="https://airsim.world/index.php?/profile/1-sviridovt/&amp;do=hovercard" data-mentionid="1" href="https://airsim.world/index.php?/profile/1-sviridovt/" rel="">@sviridovt</a> Hi there, for some reason there is no passengers loading for like 3 hours straight, even if I put the price at 1 dollars. Could you please look into this. 
</p>

<p>
	 
</p>

<p>
	Thanks!!!!
</p>
]]></description><guid isPermaLink="false">497</guid><pubDate>Fri, 26 Apr 2024 02:44:05 +0000</pubDate></item><item><title>Fuel Efficiency</title><link>https://airsim.world/index.php?/forums/topic/437-fuel-efficiency/</link><description><![CDATA[<p>
	I know that some planes are more fuel efficient than others, for example, an Airbus A350 takes 4.5 million dollars of fuel on a flight from CDG-HND, and a Boeing 787-9 takes 7.7 million dollars. I was just wondering if you could make each plane show the fuel economy when purchasing it, for example, an A350 would have a fuel economy of say 2500 litres/hour and a 787-9 would have a consumption of 5000 litres/hour.
</p>
]]></description><guid isPermaLink="false">437</guid><pubDate>Tue, 16 Apr 2024 16:21:27 +0000</pubDate></item><item><title>Paying off loan earily</title><link>https://airsim.world/index.php?/forums/topic/458-paying-off-loan-earily/</link><description><![CDATA[<p>
	Not very urgent or apply to a lot of people but I would love to see an option to able to pay off loan early in the future worlds please
</p>
]]></description><guid isPermaLink="false">458</guid><pubDate>Sun, 21 Apr 2024 13:44:22 +0000</pubDate></item></channel></rss>
